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Psyonix addressed the pricing problem in a weblog posted by dakun lee
Active 3 years ago пользователь 1
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  • As our sister site The Loadout reports, Psyonix addressed the pricing problem in a weblog posted December eleven to the reliable Rocket League website. In it, the developers renowned that object shop charges “did no longer meet community expectations” and therefore have been altered to Rocket League Items convey them greater consistent with item values at the trading market.

    Here’s the breakdown: uncommon items now run from 50-100 credits, very rare items are 100-two hundred, imports fee 300-500, and exotics price from 700-800. That’s earlier than adding attributes like paint and special variations, which now run as follows: Most paint colorings run between 50-two hundred greater credits, burnt sienna charges zero credit, titanium white (a Bob Ross favorite) expenses from 100-500, and unique editions value a further 2 hundred-four hundred.

    This is a rip-off, but it’s now not an unethical rip-off. It’s nevertheless worth complaining about, in case you’re the type to Buy Rocket League Items care – I wouldn’t be amazed to look Psyonix twiddle with prices, or upload a miles-demanded manner of scrapping unwanted objects into Credits. But that is nevertheless development, and it might suck to peer different developers not scrapping loot containers based totally on this backlash.

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