Diablo 2 is fast. In spite of the sophistication of its character creation and amazing items game, rune words and all, it does it with brutal simplicity D2R items cheap. If you are playing with keyboard and mouse is still limited to two different skills at a time on the mouse buttons, and are forced to use function keys in order to switch other skills in.
You rarely will, relying only on one attack for most scenarios and enhancing your character's strength and equipment around it. Mobbed by skittering creatures, you go at it hurriedly blasting potions, ensuring your health and mana through harder fights.
(Console and gamepad gameplay allows you to assign multiple abilities to the faces buttons, similar to the Diablo 3 style as well as expand the range of your combat abilities and ease your playstyle a bit; I recommend giving it a try, but I wouldn't consider it revolutionary. )The action can still be exciting in its intensity, and it is tenacious in its attack.
There's plenty of math taking place in the background of this madness obviously, but there's a reason (and this is also true for other Diablo games, to be fair) the ever-shifting tower of escalating numbers has a tendency to topple into a slick, painful rumble to teeth-grinding anger at the flick of a dice roll.
This is how you sum Diablo 2 up - it's a game that is very binary. It's either one thing or another: easy or hard and gastronomic or minimalist, in-your-face action or deep theoretical thinking. I'm pleased that it's been maintained exactly as it was , in this flawless and well-specced revival.
This is no Warcraft 3: Reforged - it's fully remade CG cut-scenes and remastered audio, as well as cross-progression between formats buy diablo II resurrected items, the works.But I'm not certain if it has aged that well.